Turbo Madness
Concept - Design - Programming - Level Design
The Backstory
I developed the Android game Turbo Madness while still at
school in a seminar entitled 'Android App Development'. Within
2 months, I developed the entire game and published it on the
Google Play Store. I also wrote a seminar paper about the
challenges of development, which was awarded as the best
seminar paper in the field of computer science.
Turbo Madness offers 10 unique and beautifully designed
maps, as well as 10 different cars, each with its own
acceleration, maximum speed and handling. Right from the
start, you can play every single map. The 10 maps are divided
into 3 difficulty groups: easy, medium and hard. After 3
driven rounds you get a number of stars depending on how fast
you were. In the shop you can spend your stars on new cars or
collect them. You can also earn achievements by completing
certain tasks. The language can be adjusted in the settings.