Turbo Madness
Concept - Design - Programming - Level Design
                The Backstory
                  I developed the Android game Turbo Madness while still at
                  school in a seminar entitled 'Android App Development'. Within
                  2 months, I developed the entire game and published it on the
                  Google Play Store. I also wrote a seminar paper about the
                  challenges of development, which was awarded as the best
                  seminar paper in the field of computer science.
                  
                  
Turbo Madness offers 10 unique and beautifully designed
                  maps, as well as 10 different cars, each with its own
                  acceleration, maximum speed and handling. Right from the
                  start, you can play every single map. The 10 maps are divided
                  into 3 difficulty groups: easy, medium and hard. After 3
                  driven rounds you get a number of stars depending on how fast
                  you were. In the shop you can spend your stars on new cars or
                  collect them. You can also earn achievements by completing
                  certain tasks. The language can be adjusted in the settings.